Real-Time Control of a Video Game Using Eye Movements and Two Temporal EEG Sensors

EEG-controlled gaming applications range widely from strictly medical to completely nonmedical applications. Games can provide not only entertainment but also strong motivation for practicing, thereby achieving better control with rehabilitation system. In this paper we present real-time control of...

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Autors principals: Abdelkader Nasreddine Belkacem, Supat Saetia, Kalanyu Zintus-Art, Duk Shin, Hiroyuki Kambara, Natsue Yoshimura, Nasr-Eddine Berrached, Yasuharu Koike
Format: Artigo
Idioma:anglès
Publicat: 2015
Accés en línia:https://doi.org/10.1155/2015/653639
https://downloads.hindawi.com/journals/cin/2015/653639.pdf
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